Polished puzzle games about movement, logic, and discovery.
Fuzzlebyte Games is an independent studio creating clever, tactile puzzle experiences — from arcade pentomino runs to Sokoban-inspired power-routing challenges.
Two puzzle worlds. One design philosophy.
Clear rules, satisfying movement, and challenges that reward experimentation.

Dropomino
Pentomino puzzles with arcade energy.
An arcade pentomino puzzler built for fast runs, relaxed sessions, challenges, bosses, and collectible rewards.

Push Paths
Push blocks. Route power. Open the gate.
A Sokoban-inspired puzzle game about pushing objects, routing power, and opening the gate through clean spatial logic.
What makes a Fuzzlebyte game?
A shared design language for puzzle games that feel approachable at first touch, then keep unfolding as you play.
Push blocks.
Route power.
Open the gate.
A neon Sokoban-inspired puzzle game where every move matters. Push objects, connect the power source, and open the gate with clean spatial logic.
Pentomino puzzles with arcade energy.
Drop pentomino pieces, clear boards, chase better scores, and switch between fast arcade runs and more relaxed puzzle modes.
Built by Georgi Atanasov.
Fuzzlebyte Games is an independent studio by a software engineer with 25+ years of experience and a lifelong love of games — from all-day arcade cabinet sessions to RPGs, strategy games, and puzzle systems.
That background shapes the games: clean systems, carefully tuned interactions, readable mechanics, and puzzles that reward curiosity without wasting the player's time.
Follow the next puzzle.
Updates on future Fuzzlebyte games and occasional behind-the-scenes development notes — wherever you already hang out.
contact@fuzzlebyte.com